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Conventions

Coordinate System

The point cloud is rendered in a right-handed coordinate system (see OpenGL description).

Bounding Boxes

The bounding box is internally represented with a centroid, three dimensions and absolute rotations in Euler angles. Rotations are counter-clockwise and inside 0° and 360°. The initial bounding box is oriented with the x-axis representing the length of the object. The bounding box vertices are ordered clockwise from bottom to top starting at the origin. The sequence is adopted from the bbox library.

Point Position (x, y, z)
0 left back bottom
1 left front bottom
2 right front bottom
3 right back bottom
4 left back top
5 left front top
6 right front top
7 right back top

If the vertices label format is selected, the points will get exported in a list in this sequence. When labelCloud shows the orientation, the arrow points at the right side of the bounding box (2, 3, 6, 7) and upwards (6, 7).